T-ETRA

Type - Electro Transgenic Roaming Android

Origin:  Unknown but classified on Bus as an 0-mega 6

Specification:  (from Genetics Of Data)

Tetra’s memory rated at 1000000 BRUTOBYTES.

KINETIC, MAGNETIC and SPHERICAL ROTATION and ELECTRO-GENETIC core composition with polygon shell COMPOSITION.

Features:  TEXTURE, COLOUR, PHOTOCELL, PIXELATION and TEMPERATURE modulation with “five axis algorithm”, “data solidification” and teleport data. 

COMMS modes:  Over one-hundred-thousand codec and codex including telepathy, Wi-Fi, microwave, optical, touch and language codes.

Special Features:  Levitation, Cloning and Mirage capabilities.

Often referred to as:  

Intergalactic Quadrapaw  (IQ)  &  Quadrapooch 
Daft Plastic Robotic Dog  
Neila Watson's Dog (and Josie's at Snowy Peek) 

TETRA SKETCH

Tetra has always enjoyed fun and creativity.  A crazy intergalactic quadrapaw from outer-space, Tetra has now joined us on a journey that has no bounds...

T-ETRA and the Empress of Sedan   (first book of the T-ETRA detective series)

Tetra seemed aloof and was more concerned about the curious dilemma of not being able to reach a cup cake from the upright of a table.   But soon Tetra's  attention was diverted when a fantastic new adventure turned up at Snowy Peek...

GET IT   Coming soon...

T-ETRA   (book 2 of the EQODUS trilogy)

Attempting to re-unite with T-ETRA, the crazy intergalactic quadrapaw lost in Genetics Of Data (book one), Neila must, with the help of Sam, return to the Drake’s Institute only days after she’d escaped its deadly clutches. Neila’s obsession to find T-ETRA at any cost has implications that even Sam, the guardian of her data-self, finds difficult to comprehend. If such an experiment has so many risks, is it worth it? For Neila, the answer is yes and quickly she finds herself in a genotechnological whirlwind of unpredictable encounters with immense forces that question her very own existence and the future of planet Earth.

 
GENETICS OF DATA   (book 1 of the EQODUS trilogy)

Maybe not beyond the realms of fantasy, a story of vision and unearthly consequences that shaped the destiny of a generation. If by consequence, the actions and determination of a twelve-year-old girl, against the general hysteria and disbelief found in many humanities, and even sometimes persecution from an ignorant minority, the opportunity to discover fantastic adventures and overwhelming discoveries was something always worth bringing to bear.

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